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The Arcade Companion 2
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slicks
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Text File
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1995-02-13
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19KB
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588 lines
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░░▒▒▒▓▓▓▓▓█│ S L I C K S ' N ' S L I D E │█▓▓▓▓▓▒▒▒░░
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░░▒▒▒▓▓▓▓▓█│ Version 1.28 │█▓▓▓▓▓▒▒▒░░
░░▒▒▒▓▓▓▓▓█└───────────────────────────────┘█▓▓▓▓▓▒▒▒░░
░░▒▒▒▓▓▓▓▓███████████████████████████████████▓▓▓▓▓▒▒▒░░
(c) Timo Kauppinen 1/1995
CONTENTS
────────
1. General Instructions
1.1 System requirements
1.2 Files
2. How to play Slicks 'N' Slide
2.1 Command line parameters
2.2 Main menu
2.2.1 Keys
2.2.2 Choices
2.2.3 Settings menu
2.3 Race
2.3.1 Keys
2.3.2 Choices
2.3.3 Information on the screen
3. SSHELP.EXE
4. Language files
5. History
5.1 Changes in the game
5.2 Changes in the track editor
6. Registration instructions
7. Updates
8. Contacting the author
1. GENERAL INSTRUCTIONS
───────────────────────────────────────────────────────────────────
Slicks 'N' Slide is a simple car game for 1 - 4 players.
The idea of the game is to drive vehicles around a track as
fast as possible. The game works in every PC compatible
computer but the faster it is, the smoother the vehicles move.
This is a Shareware game so you can try it and distribute it
freely but if it proved a worth of payment you should pay a cheap
registration fee.
1.1 SYSTEM REQUIREMENTS
───────────────────────────────────────────────────────────────────
■ VGA/MCGA 256 colors
■ Up to four players (included computer players)
■ Mouse support in the main screen
■ Joystick and LPT-controller support
■ AdLib sounds
■ MOD music and samples with SoundBlaster
■ 386DX processor recommended for four players
■ About 510kB free conventional memory
1.2 FILES
───────────────────────────────────────────────────────────────────
Slicks 'N' Slide's shareware package includes following files:
SLICKS.EXE The game
SLICKS.TXT Instructions in english
SLICKS-F.TXT Instructions in finnish
SS-LPTC.TXT Circuit diagram of the LPT-controller
SLICKS.FRM Registration form
SSHELP.EXE Tools for the game
????????.SS Tracks (Top Ten included)
SLICKS.MOD Piece of MOD music
SLICKS.DAT Track blocks of the game
SLICKS.00? Other datafiles
SLICKS.CAR Vehicles of the game
SLICKS.PLR Player list
SLICKS.TRK Track lists
SLICKS.L?? Language files
SLICK128.EXE Shareware package of the game
You must distribute it as much as possible
FILE_ID.DIZ Description file
2. HOW TO PLAY SLICKS 'N' SLIDE
───────────────────────────────────────────────────────────────────
Every essential facts should be explained in this file.
If things don't clear up after reading you can also ask
about them directly from me (use Internet, if possible).
2.1 COMMAND LINE PARAMETERS
───────────────────────────────────────────────────────────────────
You can use following parameters in Slicks 'N' Slide:
SLICKS -? Short instructions
-p<path> Sets path of the tracks
-q Don't play MOD music
-l Change language
-a<x> Change the port of the LPT-controllers to
LPT<x> (default LPT1)
-m<Hz> Sets freguency of the MOD music (4000-22000Hz)
You can use also '/' in stead of '-'
2.2 MAIN MENU
───────────────────────────────────────────────────────────────────
2.2.1 KEYS
───────────────────────────────────────────────────────────────────
F1 Instructions about the keys and vehicles
+,- Inc/decrease number of the laps
T/The middlest btn Show the Top Ten and the designer of
of the track
D Delete the Top Ten
DEL Delete the track
R Randomize order of selected tracks
SPACE/Left button (Un)select a track/change a setting
ENTER/Right button Begin the race/change a setting
ESC Exit to DOS
2.2.2 CHOICES
───────────────────────────────────────────────────────────────────
Number of laps
Select tracks randomly
■ The game selects that number of tracks randomly.
Select all
Unselect all
Randomize
■ Randomizes the order of the selected tracks.
Load a saved game
■ Continues a previously saved game.
Tracklist
■ Load/save a list of selected tracks.
Players
■ Click on the player name to change them.
Select 'COMPUTER' to choose a computer player.
■ To add a new player, press a 'NEW' button or
end of the list.
■ Clicking on the vehicles to changes them.
2.2.3 SETTINGS MENU
───────────────────────────────────────────────────────────────────
Sounds: none, PC-speaker, Adlib, Soundblaster.
■ SoundBlaster sounds will not work before next starting
of the game.
■ SoundBlaster settings will be taken from BLASTER environment
variable. Default settings are: I7 D1 A220
For example, if your card uses port 240,
interrupt 5 and DMA 1, type: SET BLASTER=A240 I5 D1.
Points and money
■ Winner gets 1st points, 2nd gets 2nd points etc.
■ Players get also money: winner gets 1st sum of money per
number of the selected tracks etc.
■ The fastest driver gets extra points and money.
Money in the start
■ Players get that sum of money in the beginning of the race.
Part shop
■ Players can tune up their vehicles.
■ Engine: more speed
■ Tires: better traction and faster turns
■ Fuel: bigger fueltank
■ Armor: less damage from crash
Price raising percent
■ Prices will be raised by that percent after buying item.
Fuel
■ Vehicles consume fuel. They can be refuelled in the pit.
Fueltank
■ Amount of fuel in seconds.
Bumps
■ Vehicles bump with each other.
Bumps after finishing
■ Vehicles can bump with each other also after finishing.
Lap times after finishing
■ Players get lap times also after finishing.
Damages
■ Vehicles get damages. They can be repaired in the pit.
Complete break up
■ Vehicle can stop moving.
Pixel animation
■ Vehicles burn rubber etc.
Computer player damages
■ Computer player get that percent of damages.
F1-styled finish
■ When the winner has passed the goal, other players drive
only their current lap to the finish.
Show Top Ten
■ Top Ten will be shown always after a race.
Turns without speed
■ Vehicles can turn without speed.
Change of cars